Vivisector: Beast Inside is a first person shooter developed by Action Forms (a Kiev, Ukraine based studio) in 2005. It places the player in an Island of Dr. Moreau setting, updated to early 1978. "Soreo Isle" is inhabited by cybernetically enhanced animals and anthropomorphic creatures. The title features an unfolding story and a character upgrade system driven by arcade-style scoring. The player's inventory is culled from the classic FPS arsenal - the M16 and M60 are omnipresent in both human and animal hands, but plasma and Gauss rifles, cannons, and rocket launchers are accounted for as well.
Vivisector is graphically on par with Halo 1. Its physics engine matches Half-Life 2's system, and its methods of drawing damage and gore exceed the viscerality of even Unreal Tournament. Expect to see richly detailed animal skulls, metal girded skeletons, and plenty of dismembered limbs - in fact, the 'vivisection point' system was determined 'too hot for Germany'. Shoot an enemy's modeled armor off piece by piece or disarm him by tearing his gun arm off.
The game is currently awaiting an American release date, though Russian and German copies may be acquired now.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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