The gameplay of Ricochet Infinity follows the previous trends. The player controls a paddle, called a shield, attached to a ship, so that at least one ball, called ion sphere, stays on screen (in play). The objective is to break all breakable blocks in the level by hitting these blocks with the ion sphere(s). An ion sphere can be bounced on the shield. If no ion sphere remains on-screen, the player loses a life. If the player has no lives remaining, the player loses the game and must restart the level from the beginning.
There is no storyline: instead, levels are divided into sets called planets, and completing all levels in each planet unlocks the next planets. The planets are divided into two episodes; the first episode is Ricochet Infinity, and the second one Episode 2: Delta Quadrant; these can be unlocked after completing each level of the first episode.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
0 comments:
Post a Comment