Red Faction: Guerrilla is an open world third-person shooter video game developed by Volition, Inc. and published by THQ. It was released for the PlayStation 3 andXbox 360 in June 2009 and for Microsoft Windows in September 2009.[3] The game is the third installment in the Red Faction series.
Unlike the previous Red Faction game, which used the Geomod engine, Guerrilla does not allow for the destruction of terrain.[5] However the game's Geomod 2.0 engine, allows for buildings, cover, and other structures to be destroyed. This allows a degree of creativity in approaching a given objective, such as breaking or crashing through structures, or leveling multi-story buildings and large bridges or catwalks to thwart the enemy. In many cases, destroying buildings will leave behind salvage, the game's form of currency, which can be used along with salvage rewarded by completing missions to unlock and upgrade weaponry and technology at safehouses. During the campaign, the player is always equipped with a sledgehammer-like weapon,
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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