We, as a society, love the concept of a jet that can transform into a robot and back again. The thought of it has been locked in the subconscious mind of most 20-somethings since the very first time they sawRobotech, the Transformers, or any number of other imported Japanese television shows. It's just a great idea, combining the speed and mobility of a jet with the ground maneuverability of a giant robot. As a result, it's easy to be drawn to games like Gun Metal, which features--yes, that's right--a fast-moving jet that can turn into a heavily armed robot at will. But the game's somewhat sticky control and straightlaced mission design keep Gun Metal's gameplay from living up to the strength of the idea.
The control in Gun Metal gives you a lot of options, but no one configuration seems to deliver the level of control you'd expect from either a jet or a giant robot. The jet mode is meant to be highly maneuverable, but it could stand to turn just a bit tighter, even when you're moving very slowly. The robot, meanwhile, plods around at a very slow rate, so you'll find yourself transforming to jet, boosting up to where you need to be, and changing back into robot form to deal with ground-based foes. A land-based dash would have been welcomed. Also, the game defaults to a weird auto-aim scheme in robot mode that doesn't lock on soon enough to be terribly useful--luckily, this can be turned off with the push of a button, giving you full control of aiming your weapons.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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