All missions were available from the outset, so there were no "locked" missions. The player could also choose the mission difficulty from five different levels, ranging from "Easy" to "Very Hard". Missions had one primary and one secondary objective, out of which only the primary objective was critical to successfully complete the mission. They were explained in a pre-mission briefing, after which the player could choose both their helicopter and the weapons they were going to carry on the mission. Some missions required carrying cargo or rescuing POWs or downed pilots, in which cases only the Black Hawk and the Osprey helicopters were available. Weapons available ranged from AIM-9 Sidewinder and AIM-92 Stinger anti-air missiles to AGM-114 Hellfire and BGM-71 TOW anti-tank missiles.
After choosing one's helicopter and weapons, the player was put on an airfield, ready to fly. Curiously, one departed not from a helipad, or helicopter landing area, but directly from the middle of the origin runway. The game featured some destructible structures (hangars, fuel tanks, bridges, and in Libya missions dromedaries which would explode upon being hit), and portrayed Cold War enemy tanks, missile launchers, helicopters and airplanes,
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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