In either the single-player or multiplayer game the player starts with a ship, submarine, aircraft, shipyard, airfield or a combination of any of them. The player can switch between their allocated units in order to complete objectives. Each unit also has its own unique features and controls. For example, using a carrier, shipyard or airfield, players can release carrier aircraft, ships, or land-based aircraft respectively. These units can then be used to engage in naval battles, undersea actions or dogfights and bombing runs.
Players are encouraged to work together online. In multiplayer, each player controls a different group of units. Each player has different units allocated to them, each with unique strengths and weaknesses. Each side will have a specific objective to complete, whether it being to destroy or protect a certain unit or reach a certain point on the map. The team wins when they are the first to complete their objective(s).
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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