In Atlantis Evolution, you play as Curtis Hewitt, a young photojournalist steaming home to America in 1904 after an expedition to Patagonia. His ship sinks during a fierce storm, leaving him stranded on a lifeboat that spirals down through a whirlpool into a hidden world. Then an alien craft appears overhead and sucks Hewitt up into it. From there, he's transported to the civilization of New Atlantis, which he has to explore and escape from.
That's no easy task, because Hewitt is viewed as a "deviant," an outsider who doesn't bow to the ruthless, all-seeing "gods" who rule the Atlanteans with iron fists. Everywhere Hewitt goes, he encounters statues of the angry humanoid gods, statues that are actually observation devices used to intimidate the simple agrarian populace into utter obedience. Hewitt also gets chased by armed guards who zap him at the slightest provocation. When he tries to glean helpful information from cowed, zombielike workers, they only regurgitate whatever they've been taught to say.
The idea of a simple civilization forced to submit to suspicious alien gods will be nothing new to science-fiction fans. It still could have proven interesting if it weren't so horribly implemented in Atlantis Evolution. Between the stilted dialogue, weak voice-overs, lapses in logic, and exaggeration that slams every point home with the subtlety of a Day-Glo jackhammer, the story begins to feel like a big joke.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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