The gameplay of Art of Murder 3, just like its predecessor, is linear, its in 3-D and have a third-person perspective. The player moves the character by clicking on locations shown in the main display; the scene will only crossfade when a character is finished with all the actions on the screen. Players can interact with specific objects on screens by clicking or dragging them, and NPCs. The player can use an in-game hint system, which is located on the bottom left corner of a screen (in a shape of question mark). The items are carried by the player, and can be combined with other items, when its possible. Unlike the previous version of the game, you can rotate an object inside your inventory. The items return to their original position when dropped. The game have interactive cutceneswhich will show up after a player will be done with the location, and before moving to a next one. To complete the game, the player must explore real life locations, such as; Bronx, and Manhattan. The game is non-violent, however, you can die in it. Before you die, the game saves your progress automatically, which means that if you die, you can start from your last save. Some game stages have a time limit as well, which, if you won't complete, is punishable by the death of your character.
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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