Sid Meier's Civilization III, commonly shortened to Civ III or Civ 3, is the third installment of the Sid Meier's Civilization turn-based strategy video game series. It was preceded by Civilization II and followed by Civilization IV, and it was released in 2001. The game offers very sophisticated gameplay in terms of both mechanics and strategy. Unlike the original game, Civ III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.
Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning in 4,000 BC and continuing slightly beyond the modern day. The player must construct and improve cities, train military and non-military units, improve terrain, research technologies, build Wonders of the World, make war or peace with neighboring civilizations, and so on. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.
The game map is made up of square tiles on a grid. Each city, terrain improvement, and unit is located in a specific tile, and each tile can host any number of units, land tiles can contain a transportation improvement (road or railroad) and a land improvement (farm or mine) or a city. Cities must be built a minimum of two tiles away from each other (no two cities can be touching). Each tile is made of a particular type of terrain that determines, among other things, how much food, production, and trade it produces when "worked". A tile can only be worked if it is one of the 20 tiles surrounding a city, a tile can only be worked by one city at a time, and each city can only work a number of tiles equal to or less than its population.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
0 comments:
Post a Comment