Marine Heavy Gunner: Vietnam is a budget-priced first-person shooter that combines the seamless narrative style of Half-Life, the computer-controlled squadmates of Vietcong, the fixed-position gunplay of Beachhead, and Max Payne's over-the-top tough-guy dialogue. It's also filled with overheated, deranged metaphors, such as "Half of these jokers were doing the backstroke six feet under and had no idea, trying out for the swim team of the soon to be dead." That all might sound great, but unfortunately, Marine Heavy Gunner's actual execution leaves a lot to be desired. For what it's worth, though, the game does feature a really impressive amount of heavy-duty swearing.
You play as Grant, a marine heavy gunner who, along with a squad of seven other soldiers, must infiltrate a North Vietnamese prison camp to rescue some American POWs. The game's most remarkable feature is the way the story plays out. Rather than break everything into discrete levels, the game flows more or less seamlessly from your initial helicopter insertion to the final extraction. You have the sense of experiencing an actual event rather than a series of disjointed action scenes.
Gameplay is split into three basic types. There are extended on-rail sections in which you man a gun mounted on various vehicles such as a helicopter, an armored personnel carrier, and a boat. These sections have neither the breakneck urgency nor the cool scripted set pieces seen in the best examples of on-rail levels from games such as Call of Duty or the Medal of Honor series. Like pretty much everything in Marine Heavy Gunner, they're functional at best.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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