Thank god for the occasional bucked trend. Surf's Up could very easily have been yet another lamely produced platformer or action adventure game based on an animated film. Instead, it's an oddly competent surfing game. The game eschews any attempts at retelling the film's story, and is instead content to act purely as a companion piece, letting you play as all the key characters from the film in a game that feels like a combo of Kelly Slater and Wave Race for kids. It's not a remarkable game, but at times it can be a decent bit of fun. It's just a shame that it offers so little in terms of content.
Jumping into a game of Surf's Up is a little off-putting at first. Your chosen surfer essentially travels through the level on rails, and it's up to you to guide him or her past the various obstacles that litter the game's courses. All along the way, a constant wave moves along with you, and you can use this wave to perform tricks. The trick system is rudimentary, only tasking you with moving up the wave until you get to the peak, then jumping off by hitting one of the trick buttons. While you're in the air, you can do one of several different trick types, from grab tricks to special tricks that can only be performed once you've built up a special trick meter. This meter is also tied to speed boosts, which you can use to power past certain obstacles or opponent surfers.
Minimum:
OS: Windows XP SP3
Processor: 2 GHz Intel Dual Core Processor
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 8800/ATI Radeon HD 2600 (256MB minimum)
DirectX «: 9.0c
Hard Drive: 10 GB HD space
Sound: DirectX 9.0c compatible
Recommended:
OS: Windows XP SP3/Vista/Windows 7
Processor: 2.3 GHz Intel Quad Core Processor
Memory: 3 GB RAM
Graphics: NVIDIA GeForce GTX460/ATI Radeon HD 5850 (512MB minimum)
DirectX «: 9.0c
Hard Drive: 10 GB HD space
Sound: DirectX 9.0c compatible
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