Advent Rising is an action-adventure third-person shooter video game developed by GlyphX Games and published by Majesco Entertainment. The game was released on May 31, 2005 for Xbox and on August 9, 2005 forMicrosoft Windows. Its story was created by Donald Mustard and featured a script written by science fiction writers Orson Scott Card and Cameron Dayton; the full orchestral soundtrack was done by Tommy Tallarico andEmmanuel Fratianni. As of September 14, 2006, Steam began offering Advent Rising for download.
Much hyped Advent Rising was the first in a planned trilogy which also saw the development of a game that would take place alongside Advent Rising, called Advent Shadow for the PSP. Despite a large advertising campaign including promotion in cinemas, the game's retail performance fell far short of expectations.[3] By the end of 2005, Majesco had completely revised its business plan to focus towards handheld games and canceled plans for future Advent Rising games.
A five-issue spin-off comic book series was produced and ran from October 2005 to November 2006. Plans for novel tie-ins by Orson Scott Card never came to fruition. In June 2006, Donald Mustard posted a statement on the website of his new venture, Chair Entertainment, stating that he "would be happy to finish the Advent series if the opportunity presented itself", but confirmed he does not currently hold the rights to do so.[4] In 2008,Novint announced they are adding Novint Falcon support to this game and will sell it as Ascension Reborn for the Novint Falcon only.
Windows 98/ME/XP
Pentium III 800MHz Processor
2GB RAM
DirectX 8.1
32MB DirectX compatible 3D Accelerated Video Card with Hardware T&L\
DirectX comaptible Sound Card
10GB Hard Disk Space
4X CD-ROM Drive
Mouse
Keyboard
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