Like Shadowgrounds, the game is a fast-paced top-down shooter. This time however, the game allows for three playable characters which can utilise an RPG-like upgrade system for both their weapons and character attributes. This is in contrast to the original game, where only weapon upgrades were handled in this manner. Most of the weapons from the previous game also make a return in Survivor, although many function slightly different and some new weapons have been added. In addition, in some levels the player can control Sentry guns and a Mech.
Compared to the previous game, the basic gameplay has also been tightened, with Survivor focusing more on gun-play than on side-quests. No PDA or computer screens are available for the player to read, and most missions simply require the player to "survive" and reach the ending rather than completing any specific tasks. Those that do usually feature critical plot points, though most of the games story comes in the form of level loading screen text read by each main character.
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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