Lead and Gold features six game modes to choose from. The first, Shootout, is a the standard team deathmatch game mode. Conquest mode is similar to Unreal Tournament 2004 's Onslaught mode. The objective of Conquest is to conquer waypoints in order. One team starts at their home zone and moves towards the enemy zone, while the other team advances in the other direction. Conquering a zone unlocks the next zone in the sequence. Clearing a zone of enemies and staying in the zone until your flag is raised will conquer that zone.
Powder Keg resembles another Unreal Tournament 2004 game mode, Assault. In Powder Keg, one team is trying to destroy objectives using powder kegs, while the other tries to defend these objectives. This mode is played in two rounds with each side taking a turn as attacker and defender.[4] Gold Fever is a single player or two player cooperative game mode. The goal is to fend off endless waves of AI characters while you and your teammate attempt to obtain as many sacks of gold as possible. The game ends when both players die.
Lead and Gold: Gangs of the Wild West – is, in fact, the same Team Fortress 2, but only in the decorations of the Wild West began XIX-th century. Cowboys, shooting, sand, saloons – all depicted in a little “cartoon” style and does not suffer from an excess of detail. As the engine supports Diesel Engine – technology that belongs to the late studio Grin. A team player, several classes of characters and the sea of weapons – everything must be more than familiar to avid TF2-players.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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