Certain weapons can be dual-wielded, allowing the player to trade accuracy, the use of grenades and melee attacks for raw firepower.
The player can carry two weapons at a time (or three if dual-wielding;
one weapon remains holstered), with each weapon having advantages and
disadvantages in different combat situations. For example, most Covenant
weapons eschew disposable ammo clips for a contained battery, which
cannot be replaced if depleted. However, these weapons can overheat if
fired continuously for prolonged periods.
Human weapons are less effective at penetrating shields and require
reloading, but cannot overheat due to prolonged fire. The player can
carry a total of eight grenades (four human grenades, four Covenant) to
dislodge and disrupt enemies. New in Halo 2 is the ability to board enemy vehicles that are near the player and traveling at low speeds. The player or AI latches onto the vehicle and forcibly ejects the other driver from the vehicle
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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