The development of FBL started slowly in November/December 2007. Soon after that, Prodigium Game Studios Ltd was established and first license negotiations were started to get authentic floorball player licenses to the game. International Floorball Federation and Finnish Salibandyliiga agreed to support the future development of the game.
Prodigium Game Studios used in-house motion capture technology to produce the player animations for the game. During the years 2008–2009, the motion capture technology was built up and a first demo version started to shape up. In early February 2010, the first demo version of the game, called "Training session", was released to the public.
During year 2010, Prodigium Game Studios was one of the six companies that were granted support by the expert group at Nordic Game Program. This was an important milestone for the project, because the support enabled a higher gear for the development of FBL. Soon after that, a gameplay demo was released on 31 July 2010. The gameplay demo featured a one-period match between Finland and Sweden, with authentic players.
The final demo version of the game was released on November 24, 2010, and the final game was released on December 3, 2010.
System requirements:
Operating system: Windows Win XP / Vista / 7
Processor: 2.4 GHz
Memory: 512 MB
Video: 128 MB, DirectX 9.0c
DirectX 9.0c compatible
Free space on HDD: 1.5 GB
DVD-drive: 8 x
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