Crysis Warhead takes place during the events of the original Crysis in 2020, when an ancient alien spacecraft is uncovered on the fictional Lingshan Islands, east of the Philippines. The player controls former BritishSAS Sergeant Michael "Psycho" Sykes, a member of the Raptor Team, a squad of mostly American soldiers outfitted with advanced technology. Warhead takes place on the other side of the island in which Crysis is set and begins after Psycho, a supporting character in Crysis, splits up with Nomad following their raid on the North Korean harbour. Psycho witnesses a North Korean warship being bombarded by U.S. Navy fighter jets. Leaving the shore, he joins a vehicle convoy driving through the jungle, and defends it as it is attacked by North Korean soldiers. The convoy is destroyed and the Marines fight into the night. The VTOL that tries to evacuate the destroyed convoy's Marines is hit by a missile and crash-lands. Psycho awakes and goes to find a better position for the surviving Marines, but gets attacked by an EMP blast from a container being lifted away by a North Korean helicopter. Psycho is later assigned a mission to pursue another North Korean container that JSOC believes contains a nuclear warhead. As the mission progresses, Psycho is reunited with friend Sean O'Neill who was originally going to have Nomad's spot on Raptor Team. He was replaced by Nomad after failing an evaluation test. Psycho, against the wishes of Commander Emmerson, helps O'Neill after his F-35C jet is shot down, and takes him to a VTOL to escape.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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