Conquering foreign lands, setting up lucrative sea trade routes, and colonizing the new world are all challenging pursuits with which Finnish developer Nitro Games is well acquainted. Last year's naval real-time strategy trading war game East India Company was not without its issues, but it gave players a strong taste for the complex task of establishing a trade empire and stomping out rivals companies in southeast Asia. This time around, the studio set its sights on tackling the coastlines of North and South America. Though it's not exactly a sequel to EIC, Commander: Conquest of the Americas is a very similar game with a slightly different scope that generally improves on some of the problems that hampered its spiritual predecessor. Instead of ramming combat down your throat, the flow of the game revolves more closely around the steady growth of your colonial empire through trade and balanced management. That's still no easy feat because appeasing your advisors can feel like an entirely different kind of battle.It's the 16th century, and the New World is calling. Conquest of the Americas gives you free pick of one of seven different European nations to command and drops your tiny starting fleet in the North Atlantic Ocean circa 1500 AD just off the coast of the Americas. Each nation has its own unique perks and balances. For example, France's ships cost more to produce, but they're faster and do more damage in battle, while Spain has a stronger religious impact that's offset by lower standing with local native tribes. Regardless of which nation you choose, your mission is the same. From the moment you make landfall and develop your first meager colony, you have exactly a century and a half to expand and build a thriving trade business, as well as stake your claim to as much of the coast as possible. Early on, you'll ferry colonists and troops to beef up your settlements, build new structures to meet the needs of the people, churn out valuable goods to export back to your homeland, and create a military force to protect your hard-earned assets. These gameplay elements gradually ramp up as time passes. With a steady influx of new citizens, your colonies will gradually grow, allowing you to gather more exotic resources and produce higher quality goods that fetch top dollar at the export market. Properly managing taxes and building structures that improve your colonies helps keep citizen morale high, which, in turn, makes them produce goods at a faster rate. Balance is crucial to steady growth, but it's not so easy to achieve at first.
- OS: Windows 7 / Vista / XP
- Processor: 2.0 GHz Core Duo or equivalent
- Memory: 2 GB RAM
- Hard Disk Space: 4 GB
- Video Card: 256 MB of dedicated memory with support for pixel shader 3.0. NVIDIA 7800 or equivalent
- Sound Card: DirectX9 compatible
- Controller Support: 3-button mouse, keyboard and speakers
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