Command & Conquer (abbreviated as C&C or CnC) is a real-time strategy video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' landmark strategy game Dune 2 and introducing trademarks followed in the rest of the series. This includes full motion video cutscenes with a notable ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was taken over by Electronic Arts in 1998 and eventually closed down in 2003. The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series.
The first installment, Command & Conquer, was released worldwide by Westwood on August 31, 1995. The plot is set sometime in the near future where the Earthbecomes infected by a mysterious resource known only as Tiberium. A global war ensues between the UN-formed Global Defense Initiative to contain it and the cult quasi-state revolutionary Brotherhood of Nod, led by the enigmatic Kane, which seeks to harness it. Highly successful, it was followed by Command & Conquer: Red Alertin 1996 which is set in an alternate universe where the Soviet Union wages war with the Allied West. Developed as the prequel to the original, the Red Alert series was spun off into a separate, lighthearted and comic series, while the original game and its sequels became known as the "Tiberium" series, retaining its sci-fi and serious tone. The first game is sometimes referred to as Tiberian Dawn as a result.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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